Both had been released just a few years before in 1982. The two men were there in Anaheim pitching their latest products: Star Trek : The Role Playing Game, a tabletop RPG based on the classic television series, and Behind Enemy Lines, another tabletop RPG set during World War II. It had made a name for itself with its line of adventures for the Traveller pen-and-paper science fiction role-playing system. “We would go and show our games to try to get general hobby shops to sell them.”īabcock and Weisman’s Chicago-based FASA was already well known in gaming circles. “There really was no such thing as game shops in those days,” said Weisman, who we interviewed on the floor of the 50th annual Gen Con in Indianapolis. That was the kind of stuff that was put out there.” “I mean, here we were, a few dozen gaming companies amidst hundreds of arts and crafts kind of folks selling foam balls and decoupage - anything you might see today in a Joann Fabrics or a Michael’s craft store. “It was a strange show,” recalled Babcock over the phone in September. Cover art for BattleTech Mercenaries Supplemental, published by FanPro in 2004 and written by Herbert A.
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